Garrett Blacknova wrote:Forge Gun can deal more direct-shot damage than a tank projectile.
Swarm Launchers are NOWHERE NEAR the firepower of Forge Guns, and there are plenty of situations where the FG has an advantage just from the sheer fact that the target is in a place you CAN'T HIT with a Swarm, but CAN hit with FG projectiles.
And at short- to mid-range, FGs are good anti-infantry with the ability to one-shot almost everything. Swarms, not so much. They can provide good anti-infantry support, with explosions distracting enemies, but they're FAR less effective at it than Forge Guns.
this is just factually incorrect.
a militia swarm launcher deals 350 dmg per missile and fires 4 missiles per shot. 1,400 damage per shot. oh and it locks onto stuff. cool beans right?
a standard forge gun (as there is no militia tier to compare it against) deals 1,200 damage per shot.
and as for tank projectiles, i can only assume you mean to compare against railguns? even railguns shoot faster, are laser beam accurate, can be aimed, have infinite ammo, and can fire more shots before an overheat than a forge gun can before reload. not to mention that they can be strapped onto a marauder for a 50% damage bonus, making them THEN do DRAMATICALLY more damage than a forge gun while having all those other nice traits.
and as for being used against infantry, the notion is laughable. the basic model deals 210 damage as splash.. a MILITIA assault suit has 300 health with NO skills and NO modules. if it one shots you, shake the hand of the man who wields it, because he hit you with it directly. a gun that cannot be aimed, needs a 3.5 second charge time, cuts his movement speed in half, and even makes his hipfire crosshairs rattle around while he builds or holds that charge. oh and he doesn't even get a UI indication to let him know when it's charged. he has to just guess, or get his timing DOWN.
though i will admit that there are situations in thick structure where the swarm launchers scattered launch makes it very difficult to connect with more than half it's missiles. but if you can't hit something at ALL, that's operator error, not the launcher.
anyone who thinks a forge gun is overpowered, i officially DARE you to actually USE it.